To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
Rude Awakening Rude Awakening plays out like a green ritual, allowing you to tap more than five lands and untap everything for a slight mana buff
As announced, the four commanders are Terra, Cloud, Tidus, and Yshtola, so you can expect decks inspired by Final Fantasy VI , Final Fantasy VII , Final Fantasy X, and Final Fantasy XIV
The big downside here is the additional casting cost of returning a card from exile to an opponents graveyard