This doesnt make them unplayable, but it does mean that they are only going to provide specific or supplemental support at best
The Combo Cards This decks main combo needs three pieces besides the commander
Each player starts with 40 life, places their commander face-up in their command zone, and draws a hand of seven cards
Additions: Cuts: Here's how the deck looks with the upgrades added: Further Upgrades Enchantress has an absurdly large card pool so there's tons of upgrade options, more than you could ever fit in a single deck: Serra's Sanctum, Urza's Saga, Hall of Heliod's Generosity, all the relevant fetchlands / shocks / ABU duals / bondlands / checklands / slowlands Lands: Utopia Sprawl, Birds of Paradise, Smothering Tithe Ramp: Argothian Enchantress, Femeref Enchantress Card Draw: Aura of Silence, Aura Shards Removal: Replenish, Whip of Erebos Recursion: Enlightened Tutor, Vampiric Tutor, Demonic Tutor, there's also Idyllic Tutor but my hot take is 3 mana tutors ain't good enough Tutors: Anointed Procession, Parallel Lives Tokens: Sphere of Safety, Timely Ward Protection: All Done